Tears of the Kingdom’s puzzle designers are fantastic trolls

Screenshot from Tears of the Kingdom featuring Link standing at the green glowing entrance of a shrine
Image: Nintendo

The Zelda developers are trolls, and I love them.

One really well-designed aspect of Tears of the Kingdom is that the game will teach you how to play it. I don’t mean through explicit tutorials; rather, throughout my frankly embarrassing amount of playtime, the game presented to me, either in shrines or in the overworld, obstacles and the tools to surmount them. And every time I solved a puzzle, a more complex version of that same kind of puzzle would pop up later on, forcing me to put together what I learned to take on this new challenge. It makes Tears a kind of Metroidvania in that sometimes my progression is locked until I’ve mastered a certain skill or problem-solving mechanic.

The game will also give you a full lesson contained...

Continue reading…



from The Verge - All Posts https://ift.tt/ZYkxm1N

Comments

Popular posts from this blog

Adobe Acrobat Pro DC v2020.009.20074

LG’s ‘first gaming laptop’ has an RTX 3080 and 11th Gen Intel CPU

Nier Automata anime hit by delays after first three episodes already released