Blizzard devs know their Diablo IV patch was bad

Diablo IV associate director Joe Piepiora, game director Joe Shely, and community chief Adam Fletcher
A Campfire Chat about Diablo IV’s 1.1.0 update. | Screenshot: Wes Davis / The Verge

Three directors working on Diablo IV held a campfire chat livestream yesterday saying they will change how they roll out patches, after an incremental verison 1.1.0 patch for the game abruptly nerfed players’ builds (via IGN). And they promise updates like that won’t happen in the future — at least, not the way it went down this week.

In the livestream, associate director Joe Piepiora, game director Joe Shely, and community chief Adam Fletcher acknowledged complaints about the patch, which massively reduced player power for some builds. Fletcher said of the reduction that, “we know it is bad, we know it is not fun,” and added, “we don’t plan on doing a patch like this ever again.”

In the short term, there is at least one quick fix...

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